LivelyHood Layers

The Drawing tool is close to completion. I now have it so that each element has a size limit, and if the user exceeds this, the element is scaled down to the maximum allowed size. This prevents trees, for instance, from taking up the entire map. Also certain elements, like blocks, reduce the number of points when scaled, to make them look more geometric and also conserve processing power. The drew the above sketch on a napkin, showing the next direction to go with the project. There will be layers for different types of actions on the map–namely viewing, photo management, and parameter adjusting ( see icons at bottom left ). There will also be icons for map editing and text comments ( not shown currently). These will pop up when the user brings their mouse to the based of the applet.