Tim Stutts: ITP Project Blog http://itp.nyu.edu/~ts1200/blog Tue, 30 Dec 2008 23:49:03 +0000 http://backend.userland.com/rss092 en User Testing The Livelyhood Map Tool Here are some screenshots from a user test with 12 year old children from a school in the Bronx. Each student was given twenty minutes to draw a map of their neighborhood using the current livelyhood applet. George John Joseph Mohammed Mohammed 2 Navid http://itp.nyu.edu/~ts1200/blog/archives/227 Sprout Series Plant visualization where each bezier curve spawns ten more from the tip, topped off with an ellipse for the sprout effect. View it here. http://itp.nyu.edu/~ts1200/blog/archives/226 LivelyHood - Nature of Code Final Launch here. http://itp.nyu.edu/~ts1200/blog/archives/224 Penultimater Logo I designed this logo for our Mobile Media final project using Illustrator. http://itp.nyu.edu/~ts1200/blog/archives/223 Livelyhood: Establishing the Modes I made a lot of progress in Processing tonight. In Draw mode, the user is prompted to sketch out their neighborhood and define the elements in it. In Drag Mode, all elements freeze, movable boxes with deletion buttons form around each, and the key becomes an image and sketch display tool, which ... http://itp.nyu.edu/~ts1200/blog/archives/221 Livelyhood Map Key Now Livelyhood has a way to communicate what each element type is from a Key that will eventually display each permuation of a drawn element in a little box above its corresponding name. "Draw" more will work continue to use the drag and define approach of earlier versions, only ... http://itp.nyu.edu/~ts1200/blog/archives/220 LivelyHood User Test: now with shape-fill, auto-resize, and vector reduction! The above screenshots are from a user test I conducted with subject Mel, age 26. Some helpful comments: "I like the flexibility of the greenery and of the general brown things category [ homes, factories, etc. ]" "An area for improvement would be to eliminate the obstructive lines that occur when ... http://itp.nyu.edu/~ts1200/blog/archives/219 LivelyHood Layers The Drawing tool is close to completion. I now have it so that each element has a size limit, and if the user exceeds this, the element is scaled down to the maximum allowed size. This prevents trees, for instance, from taking up the entire map. Also ... http://itp.nyu.edu/~ts1200/blog/archives/218 LivelyHood Applet Update - Now using Vector3D Class. - Object-oriented elements with Array Lists. - Trees spawn bezier curve birds. - sparkling Water added to list of element definitions. - Larger map with paper background. http://itp.nyu.edu/~ts1200/blog/archives/217 Muybridge Shuffle A variation on the Zoetrope, where sequential images form interlocking gears. Mouse Y controls the speed.  View it here. http://itp.nyu.edu/~ts1200/blog/archives/216