PushPopDesign is a fully mobile operation, specializing in interaction design for applications, programmatic graphic visualizations, and sound design for new media. Our client-base has encompassed everyone from large companies, to start-ups, to established interactive artists. We're equally at home pushing the boundaries of what is possible or adhering to design guidelines--whatever it takes to make things awesome.
User Experience, Information Architecture. We've helped design the usability layer on everything from mobile applications to medical touchscreen devices.
“Nike Shoot Out” Mobile Game
Nike Soccer through Blitz Agency
2010
“Use More Sun” Microsite
Sun Power through Motion Theory
2010
“Appify” Web Application
Appify through Push Pop Design
2010
Where imagination meets technical innovation. We think big thoughts and then execute them in code. On-screen or off, we're ready to take on the impossible.
“IBM: Energy” Television Spot
IBM through Motion Theory
2010
“Grass Type” Art Installation
Collaboration with Che-Wei Wang
2008
“Lumen” Art Installation
for Electoland at Cooper-Hewitt
Museum, 2006
This is where it all began for us. Linear-based, sound editing for film, video and games. We're still going strong today, only we've expanded our horizons to encompass hardware devices and more.
“Feature Illustration, # 8.18”
Wired Magazine, iPad Edition
for Robert Hodgin, 2010
Various Film Projects
for Various Clients
2000 - Present
Various Game Projects
for Various Clients
2004 - 2005